Showing posts with label Youth Related. Show all posts
Showing posts with label Youth Related. Show all posts

4 August 2020

Darwin200 Undertakes Circumnavigation of UK to Conduct British Ocean Health Check in Preparation for Global Planetary Conservation Initiative

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Darwin200 Undertakes Circumnavigation of UK to Conduct British Ocean Health Check in Preparation for Global Planetary Conservation Initiative
Darwin200 has chartered the stunning tall ship Pelican of London for its UK voyage. Managed by charity Adventure Under Sail, it offers a unique environment for educating young people; encouraging equality, inclusiveness and passion through adventure and challenge
UK-based Darwin200 Limited announces today that it will utilise the stunning tall ship, Pelican of London, to circumnavigate the UK with specialist environmental scientists onboard to mentor a group of young scientists. These scientists will conduct a programme of observations, experiments, discussions, and problem-solving sessions related to the health of the UK's surrounding waters.

  • The voyage sets sail from Folkestone on 5 August and in a clockwise circum-navigation of the British Isles, will call in at Southampton, Plymouth, Cardiff, Liverpool, Belfast, Glasgow, Hebrides, St Kilda, Orkney, Shetland, Edinburgh and London, where the journey ends with a sail-through Tower Bridge. It will be moored in London for a week where live lectures will be broadcast off the ship.
Stewart McPherson, Darwin200 project leader, says, "In preparation of the Darwin200 global voyage, we're embarking on a UK-wide initiative that brings along ten new scientists to carry out a detailed science programme throughout the 59-day project. We're planning on a host of activities such as live lectures, citizen science project updates, and we'll be publishing findings from the science programme on a daily basis, where we hope to engage tens of thousands of young people across the UK to look at the health of the UK waters and better understand marine conservation."
Darwin200 is delighted to partner with the University of Plymouth to lead the science programme onboard the UK voyage, which has been designed by Drs Charlotte Braungardt and Richard Sandford from the University's School of Geography, Earth and Environment Science. Its aim is to develop a solid understanding of the marine environment through a broad range of activities, observations and experiments that explore the physical structure and chemical composition of the ocean, its ecology and life sustaining functions for the planet. 
Dr Braungardt states, "We're extremely pleased to be involved in this project and mentoring the onboard scientists where we will encourage them to investigate the human impact on this awe-inspiring environment and discuss ways to address it on all levels, from individual behaviour to high-tech and global governance solutions."
The UK launch will test the outreach platform and onboard systems for the global voyage, which will harness the legacy of Charles Darwin by re-tracing his journey onboard HMS Beagle 200 years ago. 

The prime objective of the global project is to find 200 next-generation global conservation leaders and inspire 200 million people by providing a platform of free, interactive resources for all school children, university students, teachers and the general public. 

During a 2-year around the world voyage, currently planned to start in 2021, five global research projects will be conducted and the 'world's most exciting classroom' will visit the same 50 ports where Darwin made landfall. At these ports, the ship will be met by teams of 4 young scientists, called Darwin200 Leaders, who will use the ship as a floating laboratory to conduct the same experiments Darwin did himself, discover changes that have occurred over the last 200 years and put forward solutions to reverse any detrimental impact to the natural ecosystem.
Stewart concludes, "The team's vision is to change the world by creating the next wave of determined young conservation leaders, whose careers spanning several decades, will build a brighter future for our planet."

  • The UK voyage marks the start of this epic vision and the Darwin200 team are calling on anyone who would like to get involved in the global voyage, be that a young scientist, a mentor, sponsor or part of the crew sailing from port-to-port. Let the adventure begin!
SOURCE: Darwin200

22 July 2020

Mythion Games Introduce New Interactive Fiction Mobile Game Application [Video Included]

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Mythion Games Introduce New Interactive Fiction Mobile Game Application
Illustration of characters featured in Mythion Advenures
Mythion Games, an Arizona-based game development company introduces its first mobile, interactive fiction fantasy game, Mythion Adventures. The game is multiplayer and built to operate on iOS and Android devices. It is officially available now through the App store.

Co-founder and CEO Kyle Aulerich partnered with Brynn Mountain to develop the new game concept that integrates their shared passion for adventure stories with interactive gaming. Mythion Adventures was inspired by a series of original stories set in the fantasy world of Aulain. 


Working with a team of talented illustrators and writers, Aulerich and Mountain created a book and game that invite readers and players to immerse themselves and invite friends to join them.
"Mythion Adventures is more than just a game, it's an interactive fiction experience that allows players to become a part of the story and its characters," explains Aulerich. "Players will choose their own path and navigate their way through the twists and turns of the journey to overcome dangers they encounter in this fantasy world."
Mythion Adventures is a subscription-based game that will feature a new adventure and additional content each month. Players can download the app and experience the first adventure for free. 

  • To gain access to more adventures and associated content there is a monthly subscription for $6.99. 
  • Mythion Adventures can be played solo or with up to two friends that are also subscribers. 
  • The game has no ads or in-app purchases. 
  • The book is available for purchase separately on Kindle and Amazon.
Mythion Games Introduce New Interactive Fiction Mobile Game Application
Mythion Adventures book cover
"I've always loved sci-fi fantasy games and wanted to create something that would inspire adventure and give players a connection to the story and its outcome," says Aulerich. "We are all looking for new ways to connect and Mythion Adventures allows us to escape our everyday lives and connect with others."
Mythion Adventures allows players to choose their own adventure as a rich cast of characters explores the ancient historic land and encounters a variety of events and creatures. The decisions and actions selected will lead players to the discovery of the malevolent force that threatens Aulain.

The Video:


SOURCE: Mythion Games

20 July 2020

Dallas Children's Theater Paves The Way For Online Access To 'Andi Boi', A Groundbreaking Play Focused On A Transgender Teen

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Dallas Children's Theater Paves The Way For Online Access To 'Andi Boi', A Groundbreaking Play Focused On A Transgender Teen
Dallas Children's Theater Paves The Way For Online Access To 'Andi Boi', A Groundbreaking Play Focused On A Transgender Teen (Photo credit: Karen Almond)
Dallas Children's Theater (DCT) is pleased to be announcing the online release of 'Andi Boi'. This groundbreaking play about a transgender teen is part of DCT's series of internationally-recognized teen issue plays. 

  • Originally presented on stage in February 2020, the video-on-demand production also includes a talkback with members in the LGBTQ community. Co-produced with Booker T. Washington High School for the Performing and Visual Arts in partnership with First Unitarian Church Dallas, the production will be able for viewing for $20 beginning Monday, July 20, 2020 at dct.org/andiboi.
'Andi Boi' is a great tool for schools, churches, corporations, and LGBTQ organizations that are interested in creating meaningful dialogue within the community. As part of DCT's mission to integrate the arts into classroom academics, for schools, a downloadable Behind the Curtain Resource Guide is also available. 

The guide is intended to provide helpful information for a teacher to use before and after seeing the production. The activities presented in the guide are designed to stimulate lively responses and multisensory explorations of concepts in order to use the theatrical event as a vehicle for cross-cultural and language arts learning. It is an opportunity to use theater as a springboard for dynamic learning, extending the dramatic experience of the play.

'Andi Boi' is about Andi, a transgender teen entering his first day of high school identifying as a male. Former classmates recall his last name when they hear it, but there is something different about Andi that keeps the dots from connecting clearly in their minds. Soon his new teachers, classmates, and his classmates' parents will figure it out. How will they react? With aggression? With compassion? With confusion? 

Inspired by one teen's journey, 'Andi Boi' is told with a sensitivity towards Andi and uses wit, heart, and warmth to help audiences find their way to greater compassion and awareness.
"DCT has made it a priority to present stories about teens caught in difficult situations and the tough barriers they face, in part, because so little energy is focused on teens. This means a wall of confusion and rejection often meets them," said Robyn Flatt, Founder and Executive Artistic Director of DCT. "By offering 'Andi Boi' online, we will broaden awareness and understanding of these young people as human beings, as vulnerable young people among us. Hopefully through this knowledge and experience, we can provide a supportive space during their search to find true identity, and as a result, we make the journey less painful."
A recent report from the CDC (Center for Disease Control – the USA's health protection agency) reveals that two percent of high school students in the United States identify as transgender. Yet, it is clear that the experiences of each child are distinct and run the gamut from very difficult and life threatening to that akin to any teen going through a challenge. As such, the producing team wants to be clear that this play is far from an attempt to suggest every child's journey is the same. 'Andi Boi' is one story about one life that is largely devised by a playwright. It is not intended to represent an entire community, but rather be a starting point for conversation.

DCT commissioned local playwright, Bruce Coleman, to write 'Andi Boi'. His first decision was to speak with some of the two percent of high school students who identify as transgender. For Coleman, this included talking to a young boy who recently transitioned and his parents. Using these conversations and research as inspiration, Coleman said he deliberately decided to use honesty and humor as tools for telling this story in hopes that it would have the broadest possible appeal. Coleman hoped to create an atmosphere of good will and understanding that will help audiences begin an important conversation around this topic. "I hope as people get to know Andi, they'll also get to know something about themselves," Coleman said.
"As a gay man, I too kept a secret from my family until it became impossible to deny who I was anymore." Coleman continued, "I feared rejection from family and friends as they discovered who I am, but I ultimately took that rejection and turned it into strength. I have been pushed at by a society that wants to squeeze me into a box and force me to be a thing that goes against everything that makes me this person I am. But when all has been said and done and because of a strong belief in myself, I can finally achieve my heart's desire: To be seen, to be respected, and to be treasured. It's all Andi and I are asking for."
DCT co-produced 'Andi Boi' with Booker T. Washington High School for the Performing and Visual Arts and in partnership with First Unitarian Church of Dallas. Texas Instruments, Capital One and PwC are part of the collaboration which has national funding support from the Theater Communications Group (TCG) and the Doris Duke Charitable Foundation. Theatre Communications Group (TCG) awarded DCT and its partners a grant to support the production and the events surrounding 'Andi Boi' to help theater organizations implement and refine ways to increase audience engagement and community development with a focus on young audiences.

Over the past 15 years, DCT has offered several teen issue plays that examine topics including bullying, learning differences, teen brain development, eating disorders, and dating violence. Subject matter resources lead a discussion after each of these types of performances. At the performances, teens and parents are provided information and perspective on the topic, as well as guidance on how to navigate the inherent trauma imbedded in these situations. Online, DCT has amassed a host of links and resources for audiences.
"I believe theater provides a powerful tool during our children's transition to adulthood by spotlighting some of the serious challenges they and their peers encounter along the way," Flatt said. "It is up to us to help all our children, irrespective of color, creed, or gender orientation, to have a safe space for physical growth, an environment for creative discovery, and an open door for tolerance and acceptance."
Dallas Children's Theater Paves The Way For Online Access To 'Andi Boi', A Groundbreaking Play Focused On A Transgender Teen
'Andi Boi', courtesy of Dallas Children's Theater. (Photo credit: Karen Almond)
  • 'Andi Boi' partnering sponsors are: Texas Instruments, PricewaterhouseCoopers, and Capital One.

About Dallas Children's Theater

Dallas Children's Theater features professional actors performing for an annual audience of 250,000 young people and their families through mainstage productions (9 in the 2019-2020 season), a national -touring company, and an arts-in-education program. As the only major organization in Dallas focusing solely on youth and family theater, DCT builds bridges of understanding between generations and cultures, instilling an early appreciation of literature, art, and the performing arts in tomorrow's artists and patrons.

18 July 2020

How To Take Part In Comic-Con@Home July 22-26, 2020

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Comic-Con@Home Badge Sponsored by Amazon and Prime Video
San Diego Comic Convention (Comic-Con), the world's premier event of its kind, today announced details of its first-ever virtual event, Comic-Con@Home.

For the first time in its 50-year history, Comic-Con organizers were forced to make the heartbreaking decision to cancel the annual celebration of comics and pop culture. Soon after the cancelation, they announced an online version to launch July 22, the official start date of the originally scheduled convention. 

"We're very excited about bringing Comic-Con online," said David Glanzer, spokesperson for the nonprofit organization. "And it couldn't have been achieved without the help and support of so many of our usual friends, and some new ones too."
The virtual event will exist on the www.comic-con.org website which, at 9:00 AM Pacific Daylight Time on Wednesday, July 22, 2020, will transform to Comic-Con@Home. The redesigned Home Page will be the means by which participants can access programming, the Online Exhibit Hall, and various events and interactive elements, as each will be supported by a variety of different platforms. While programming for each day will be available on the website, Comic-Con is working again with Sched.com for those who would like to create their own daily schedule.

Joining in the fun is the Comic-Con Museum which has long planned an interactive component to their efforts. They began offering activities through Comic-Con Museum@Home earlier this summer which will continue through the Comic-Con@Home weekend and beyond.


  • YouTube will host over 350 panels and programs as well as the 2020 Eisner Awards. 
  • The Online Exhibit Hall, with approximately 700 exhibitors, will exist on the GoExpo by Community Brands page. 
  • And for fans of Gaming, those activities will live on the Discord platform.
How To Take Part In Comic-Con@Home July 22-26, 2020
ComicCon@Home 2020 Currently Attending Window Sign (image via www.comic-con.org)
Fans will be excited to learn that DC Comics, longtime supporters of Comic-Con, will again provide exceptional artwork for the official event T-shirt. The event T-shirt will be accompanied by an assortment of official Comic-Con-related and Comic-Con Museum-related merchandise available on the Merch store page on the Comic-Con website.

Amazon and Prime Video are official sponsors of Comic-Con@Home and will be treating fans to additional activities from a variety of Amazon-owned platforms through their Amazon Virtual-Con portal. Prime Video is also the official sponsor of the Comic-Con 2020 print-at-home badge, which will allow participants to print and wear the free badge and take part in many fun, yet to be announced, interactive challenges.

Collaborator and sponsor IGN will stream roughly 34 Comic-Con@Home panels as well as produce extensive hosted shoulder content, hosted interviews and more, all in support of the online initiative.

Tumblr will serve as the platform for both the Comic-Con Art Show and the always popular Masquerade. The 46th annual Masquerade will open for viewing Friday, July 24, and winners announced on Saturday, July 25.

Films and anime have long been popular elements at Comic-Con. This tradition continues as both will employ the Scener Watch Party Platform, Funimation will exclusively host all of the anime watch parties including Black Clover and Fruits Basket. Scener is a Chrome browser plug-in that will allow fans the ability to simultaneously watch and discuss movies and anime.

Anyone who has visited Comic-Con is familiar with and may have participated in the outside activations (immersive experiences). Even they will be represented as FX will unveil the digital experience: FX UNLOCKED- where fans will engage with virtual activations for American Horror Story, What We Do in The Shadows, Cake and DAVE.

FutureTechLive! returns for a fifth year to present the virtual "World Builders" activation, featuring content by a global community of creators. In this unique experience, participants can explore new worlds in mixed reality, and unleash their imagination to create some of their own!

If that weren't enough, there will be a number of activities including portfolio review, gaming, a SideWalk Art Challenge, a Cosplay Challenge, the SuperVolunteer Challenge, and even some shared recipes should you need a break and a little sustenance during the Comic-Con@Home weekend.

Comic-Con will also be offering an online version of its Souvenir Book, which will be available as a free, downloadable PDF, starting on Wednesday, July 22. The 260-page book contains new art and articles celebrating various anniversaries, including the 100th birthdays of Ray Bradbury and Ray Harryhausen, plus celebrations of EC Comics, Moomin, Jack Kirby's Fourth World comics, and more. This year's cover is by William Stout.

"This type of online event is a first for us," Glanzer continued, "and we are grateful for the support of all involved. Our hope is that Comic-Con can provide a small respite from the confines of various stay-at-home orders. While we can't be together in person, we can be together online."

16 July 2020

Kitty O'Meara's Hopeful Poem "And The People Stayed Home" About The Pandemic to Be Published as an Illustrated Book by Tra Publishing

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Kitty O'Meara's Hopeful Poem "And The People Stayed Home" About The Pandemic to Be Published as an Illustrated Book by Tra Publishing
And the People Stayed Home by Kitty O'Meara
Tra Publishing has announced that in Fall 2020 it will publish And the People Stayed Home, a picture book for children ages 4–8 (and readers of all ages) by Kitty O'Meara, featuring her popular prose poem about the global coronavirus pandemic. 

The poem suggests there is meaning to be found in our shared experience of the pandemic, and it conveys a hopeful message about the possibility of profound healing for people and the planet. The piece has been so widely circulated through social media, news media, and by influencers such as Deepak Chopra, Bella Hadid, and Lindsay Lohan that O'Meara, a former teacher and chaplain and currently a spiritual director, has been called "the poet laureate of the pandemic."
"The response has been overwhelmingly positive and humbling," O'Meara says. "There have been so many astonishing, touching, and global connections made because of the vision this poem presents and affirms."
O'Meara wrote the poem on Friday, March 13. She then posted it on Facebook and it quickly went viral. There has been a great deal of misinformation about the poem's authorship, much of it confusing O'Meara with a 19th-century Irish-French writer with a similar name. In fact, Kitty O'Meara is alive and well and lives outside Madison, Wisconsin, with her husband, Phillip, and their five rescue dogs and three cats

Kitty O'Meara's Hopeful Poem "And The People Stayed Home" About The Pandemic to Be Published as an Illustrated Book by Tra Publishing
Spread from And the People Stayed Home by Kitty O'Meara
  • And the People Stayed Home will be O'Meara's first print book.
"We are thrilled to be working with Kitty on this book. The message she conveys is timeless. While her words have already reached hundreds of thousands of people and offered much-needed comfort, hope, and perspective, publishing the prose poem in book form will help it live on long after this pandemic is a memory," says Ilona Oppenheim, publisher and creative director of Tra Publishing.
The 32-page book is illustrated by Stefano Di Cristofaro in collaboration with Paul Pereda and is art directed by Jefferson Quintana of Ilona Creative Studio. 

An ebook is also being published, and Tra is partnering with Vooks to create a read-along, animated version. A dedicated website will include activities for kids and a teacher's guide (www.andthepeoplestayedhomebook.com).

About Tra Publishing

Tra Publishing, based in Miami and founded in 2016, creates beautifully crafted books about the arts, architecture, and design that inspire social, cultural, and environmental awareness. Tra's books are distributed worldwide through Simon & Schuster. 

SOURCE: Tra Publishing

15 July 2020

Black-Owned Superhero Brand Offers Hope & Escapism in Times of Pain

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Black-Owned Superhero Brand Offers Hope & Escapism in Times of Pain
Aza Comics Supports Black Lives Matter
Aza Comics, owned by black woman creator Jazmin Truesdale and known for its roster of multicultural female superheroes, is aiming to continue providing hope and escapism for the world as people support the Black Lives Matter movement. 
"Aza Comics has always addressed the issues of black people in its storylines," says Truesdale, "I'm just happy that now people are finally understanding what is happening and joining this fight that is truly everyone's fight."
The Aza Universe is centered almost entirely around women of color and has always tried to provide hope and inspiration for women around the world as they face various issues like racial inequity, sexism, misogyny and homophobia. 

This hits especially close to home for Truesdale as countless black women like Sandra Bland and Breonna Taylor have yet to see justice in a time when black women face the highest rates of homicide in the US. 

During this time, Aza Comics received an incredible growth in sales and exposure as more people discovered what the Aza superhero universe is all about. 
"I just want people to at least feel safe in their imagination," says Truesdale. "For black people and many other people of color, everywhere we look pain is reflecting back at us. I want Aza Comics to be that escape where you can feel heard and empowered to fight another day."
Black-Owned Superhero Brand Offers Hope & Escapism in Times of Pain
Aza Comics
Aza Comics has a lot in store this year for its growing number of fans. "We will do what we've always done," says Truesdale," Continue to grow and enrich the lives of people of color around the world and partner with people and brands who truly care about the lives of others.
 The company plans to use its revenue to invest in entrepreneurs of color, support women athletes, expand its universe with more inclusive superheroes and do what it can to continue being a voice.
Aza Comics is a superhero brand based in Durham, North Carolina founded by serial entrepreneur and author Jazmin Truesdale. The company is known for its multicultural female superheroes and philanthropic initiatives that have been featured in Vogue, TIME, USA Today, and various other national and international publications.

For more information visit www.AzaComics.com.
SOURCE: Aza Comics

10 July 2020

Spin Master, Warner Bros. Interactive Entertainment, and WayForward Announce 'Bakugan: Champions of Vestroia' [Trailer Included]

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Spin Master, Warner Bros. Interactive Entertainment, and WayForward Announce 'Bakugan: Champions of Vestroia'
"Become a Bakugan Brawling Champion in a Brand-New, Role-Playing Adventure Game Coming to Nintendo Switch" (CNW Group/Spin Master)
Spin Master, Warner Bros. Interactive Entertainment and WayForward today announced Bakugan: Champions of Vestroia, an all-new, action role-playing video game that will be coming exclusively to Nintendo Switch on Nov. 3, 2020, expanding on the wildly popular, global Bakugan franchise alongside the exciting anime adventure TV series, innovative toy line, card game and more. 

The game will center around an all-new original story and the franchise's signature Bakugan brawls as players befriend powerful creatures known as Bakugan and customize teams for fiercely strategic head-to-head battles.

"We're pleased to partner with Spin Master and WayForward to bring the brawling action of Bakugan: Champions of Vestroia to Nintendo Switch," said Kevin Kebodeaux, Senior Vice President, Warner Bros. Interactive Entertainment. "The global popularity of Bakugan is undeniable, and this game is sure to excite players everywhere."
"Bakugan: Champions of Vestroia expands the popular brawling franchise with a new exhilarating, interactive game format with customization, competitive action, deep strategy, and anime-style characters and worlds that all gamers and Bakugan fans will love," said Simonetta Lulli, Vice President, Spin Master Studios. "Whether playing solo or against Bakugan brawlers online, the game offers endless hours of play at home or on the go."
"The brand new, action-packed video game and our partnership with Nintendo Switch and WayForward is so important to the Bakugan franchise as it continues expand globally," said James Martin, SVP Brand Marketing and GBU Lead of Bakugan. "Now, a whole new generation of fans can experience the excitement and skill of Bakugan in more ways than ever before."
"Bakugan: Champions of Vestroia brings together the most popular aspects of the TV series and toys in an authentic and inspiring new game," said Voldi Way, President & CEO, WayForward. "We designed it specifically for Nintendo Switch with unique battle gameplay and strategic options to build and battle a Bakugan team."
Published by Warner Bros. Interactive Entertainment, produced by Spin Master and developed by WayForward, the Bakugan: Champions of Vestroia video game will take players on a journey through an original story expanding on the hit TV series and toy franchise. They can create and fully customize their Brawler to fight side-by-side with the mysterious alien Bakugan as their human partner in battle. The game features a fully navigable 3D world divided into different districts each with dedicated battle arenas. Players can interact with other characters, go on quests, and explore with their Bakugan friends. They can also test their brawling skills online in head-to-head multiplayer against friends or players from the around the world to become a true Champion of Vestroia.
A physical Deluxe Edition pack, featuring the video game, an exclusive Ultima Dragonoid toy which transforms into a fierce Bakugan, Ultima Dragonoid trading card, Ultima Dragonoid metal gate card, plus two powerful BakuCores will also be available at launch.

The Annoucement Trailer:

SOURCE: Spin Master

18 June 2020

Free Comic Book Day 2020 to Take Place July 15 through September 9

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Free Comic Book Day 2020 to Take Place July 15 through September 9
Free Comic Book Day 2020 to Take Place July 15 through September 9 (image via Free Comic Book Day site)
Free Comic Book Day, the comic book industry's largest annual promotional event, is traditionally scheduled to take place the first Saturday in May each year. However, the impact and spread of COVID-19 prevented the event from being celebrated at its normal time this year. Now, the beloved event has been rescheduled and reworked to take place throughout July and early September in order to accommodate social-distancing and store capacity regulations across the country, effectively making it Free Comic Book Summer!

Scheduled to take place between July 15 and September 9, retailers will receive five to six Free Comic Book Day (FCBD) titles in their weekly shipments during each week of the promotional window. Release of these titles may vary from shop to shop, as retailers are encouraged to release the books as they see fit for their unique circumstances.

Retailers may release one free title a day, make all of that week's free titles available at once, or any other plan that works for them. Free Comic Book Summer is designed to be flexible and customizable so retailers and consumers can get the most out the event.

Free Comic Book Day 2020 to Take Place July 15 through September 9
Available on July 15, FREE COMIC BOOK DAY 2020: X-MEN will feature a brand-new X-MEN story by Jonathan Hickman and Pepe Larraz that will lead into the game-changing X OF SWORDS crossover! The second story will also foreshadow an upcoming epic tale by Tom Taylor and Iban Coello. (image via Free Comic Book Day site)
"Every year, Free Comic Book Day is our big event to thank current comics fans, welcome back former fans and invite those new to comics to join the fun," said Joe Field, originator of FCBD, and owner of Flying Colors Comics in Concord, CA. "In this very different year, Free Comic Book Day is more like Free Comic Book Summer... and there's so much fun to discover in this year's FCBD comics! So many cool stories are available for this stretched-out Free Comic Book Day 2020. I'm confident long-time fans and newcomers alike are going to find a story that'll make them want to visit their local comic shop every week! Fans, bring your friends and family and head to your local comic shop every week starting July 15 through September 9 to check out the new, and fantastic, free comics available that week!"
  • Free Comic Book Summer will feature 45 of the previously announced titles from publishers like Marvel Comics, Image Comics, BOOM! Studios, Dark Horse Comics, IDW Publishing, Dynamite Entertainment, DC, and more! 
  • The 45 titles are designed to appeal to a broad range of tastes and run the gamut from superhero stories, to TV and movie tie-ins, to sci-fi adventures, all-ages tales, and beyond. 
  • There will also be two educational support titles from the Comic Book Legal Defense Fund and Gemstone Publishing.
A complete listing of all 45 FCBD titles, including the 10 Gold Sponsor and 35 Silver Sponsor comic books, can be viewed online at freecomicbookday.com

Free Comic Book Day 2020 to Take Place July 15 through September 9
On July 22, FREE COMIC BOOK DAY 2020: SPIDER-MAN/VENOM will provide two exciting tales connected to the coming major storylines in VENOM, AMAZING SPIDER-MAN and BLACK CAT from top creators Donny Cates, Ryan Stegman, Jed MacKay, and Patrick Gleason and more! (image via Free Comic Book Day site)
  • To view the weekly release schedule, click here.

SOURCE: Diamond Comic Distributors

17 June 2020

New PSA from Love Has No Labels Challenges Viewers to Confront the State of Freedom in the U.S. for Black Americans [Video Included]

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New PSA from Love Has No Labels Challenges Viewers to Confront the State of Freedom in the U.S. for Black Americans
New PSA from Love Has No Labels Challenges Viewers to Confront the State of Freedom in the U.S. for Black Americans (screengrab)
To support the ongoing fight for racial justice for the Black community, the Ad Council and R/GA today launched a new PSA from the iconic Love Has No Labels campaign to inspire all Americans to fight for racial equality in America. 

Building on the campaign's longstanding effort to address bias, the film holds a mirror to the simple acts of freedom often celebrated and taken for granted by non-Black Americans, revealing the stark contrast of those freedoms and the way Black people in this country endure systemic racism and injustice. 

The campaign ultimately encourages viewers to come together for racial justice, directing to lovehasnolabels.com for educational and actionable resources to help continue the work toward equality.
"The campaign's message is very simple yet profound: we all have a role to play in dismantling systemic racism in this country," said Lisa Sherman, president & CEO of the Ad Council. "It's time for Americans to listen, learn and act. While we know these long-simmering problems are nothing new, we want to leverage this moment in time, a national reckoning with race, and inspire change."
Developed pro bono by R/GA, the new PSA opens with idyllic images of America and traditional symbols of freedom – flags draped from windows, children watching fireworks – before highlighting specific moments of simple activities that have led to the harassment or murder of innocent Black lives. Jogging in a neighborhood, birdwatching in a park, driving, or sleeping safely in one's own bed. Juxtaposing these images, the PSA reminds viewers that before we celebrate the freedom most Americans have, we must fight for the freedom all Americans deserve, that Black lives matter.

The campaign directs to lovehasnolabels.com, where individuals can more deeply understand the underpinnings of racism and structural inequality today and what they can do to help end it. This includes ways to get involved locally or with national racial justice organizations and better understand issues like the Black Lives Matter movement, privilege, police reform, and mass incarceration.

R/GA Strategist Aaron Harridge stated, "we did this because we are educated to believe that 'freedom' is afforded to all Americans. This isn't true. We wanted to highlight the freedoms that the privileged masses take for granted. To truly achieve 'freedom' and take on the disproportionate systematic racism targeted at the Black community, we must ALL take action." 
Strategist Brandon Heard added, "For brands, companies, and people that choose to stand behind our message, know that activating allyship is a journey. This is just the beginning of what it looks like to turn privilege into power and to employ that power in an effort to advance the culture of diversity, equity, and inclusion."

The Video:


Love Has No Labels' brand partners Bank of America, Google, Johnson & Johnson, State Farm and Walmart are supporting the campaign by promoting content across their channels. In addition to funding the campaign, brand partners show their support during the year through online and offline activations including social messaging, custom content creation, employee engagement, events and more.

The integrated campaign will also receive donated media, digital and social support from partners including: AdTheorent, Adtoniq, AMC, The Atlantic, Audiomack, CondƩ Nast, Cox Communications, Crackle Plus, Criteo, Effectv (Comcast), Facebook, Forbes Media, Future plc, Google, GumGum, J2 Global, LinkedIn, LiveIntent, MiQ, Philo, Pinterest, Pluto TV, Reddit, SHE Media, true[X], TuneIn, Vox Media, Wayfarer Entertainment, YouTube and others. Publicis Media worked pro bono to develop a media strategy and secure targeted donated media placements to extend the campaign's reach. IPG's Matterkind will be executing targeted media through a donated Private Marketplace with The Trade Desk. The new Love Has No Labels creative will also be featured in an upcoming virtual concert with John Legend later this month, in partnership with Wave.


New PSA from Love Has No Labels Challenges Viewers to Confront the State of Freedom in the U.S. for Black Americans
New PSA from Love Has No Labels Challenges Viewers to Confront the State of Freedom in the U.S. for Black Americans (screengrab)
  • The Love Has No Labels campaign first launched nationally in 2015 with a video of skeletons dancing and embracing before coming out from behind an x-ray screen to reveal themselves as diverse couples, friends and families. 
  • The original "Love Has No Labels" video became the first PSA to win an Emmy for Outstanding Commercial and received more than 169 million views making it the second most viewed social activism video of all time. 
  • In 2016, it was followed by "We Are America" featuring WWE Superstar John Cena celebrating the diversity of America on Independence Day. 
  • In 2017, Love Has No Labels put a twist on the kiss cam by turning it into a symbol for unbiased love with "Fans of Love." 
  • The campaign launched its first short film in 2018 with "Rising," written by Lena Waithe (The Chi, Master of None) and directed by David Nutter (Game of Thrones), asking the question, "why does it take a disaster to bring us together?
  • In total, the campaign's four videos have exceeded 380 million online views.
Since the campaign's initial video launched in March 2015 there have been over 10.5 million U.S. sessions on lovehasnolabels.com. Since the launch of the campaign, significantly more adults agree that they can create a more accepting and inclusive environment (61% in March 2015 to 74% in April 2020), according to a survey commissioned by the Ad Council and conducted by Ipsos, Public Affairs. 

To date, the campaign has received more than $110 million in donated media.

16 June 2020

"Little Tiaras" Became the First Animated Series From Russia With Main Characters Presenting Racial Diversity

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"Little Tiaras" Became the First Animated Series From Russia With Main Characters Presenting Racial Diversity
CTC Media's "Little Tiaras"
"Little Tiaras," animated series produced by Melnitsa Animation Studio, owned and managed by CTC Media and CTB Film, introduced two more exciting characters in the end of Season 2. Little Tiaras welcomed two boys – Li Van and Da Vasko – to their school of Magic in Wondermont. This makes the series the first animated series in Russia presenting racial diversity of the leading characters (Da Vasko is black and Li Van is Asian).
Ksenia Gordienko, Director of animation department, CTC Media: "No doubt that there's an evident lack of authentic characters representing diverse perspectives in children's media. We're thrilled that 'Little Tiaras' will become one of the series that will help create a more diverse on-screen landscape that will let little kids see how diverse our world is. We're very proud to be a first animated series in Russia with racial diverse main characters."
CTC Media, the leading entertainment broadcasting company in Russia, intends to increase the international sales of the project to follow the immense success of their hit series KID-E-CATS (156x5'), aimed at preschoolers.

APC Kids, the children's entertainment division of leading co-production and distribution company APC Studios based in Paris, France, is on board to distribute Little Tiaras Season 3. 
Earlier the exclusive free-to-air rights for season one and two have been picked up by Noga for The Children Channel in Israel, TVP for TVP ABC in Poland and All Media for Kanals 2 in Latvia. Little Tiaras will also be available in Chinese starting this summer on major local VOD platforms in mainland China – Tencent and IQiYi – as well on many others. 
Lionel Marty, Managing Director of APC Kids, says: "'Little Tiaras' recipe of magic and friendship has all the ingredients to charm children in North America and across the globe. We're excited to be continuing our collaboration with CTC Media on the third season and can't wait for audiences to discover the exciting new characters: two boys arriving in Wondermont!"
SOURCE: CTC Media

15 June 2020

What People Want From Higher Education

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What People Want From Higher Education
What People Want From Higher Education (Picture by Gerd Altman from Pixabay - CC0 Licence)
Rankings are no longer the top priority for most students. Higher ed, in general, has taken a backseat for many, as most adults are put off by prospective debt. And so, finding what will motivate and attract people to higher education has never been more critical. It's not enough to assume students are only thinking about picking a school program that will hopefully lead to better job prospects. Getting to know what potential students want is part of the puzzle that can help your educational establishment interest the public.

Of course, prosperous universities need an amalgamation of strategies to entice and convert new customers. For instance, based on higher ed marketing trends, focus on mobile-optimized websites and apps are necessary. Alongside a compelling social media marketing campaign to entice newbies. However, before implementing your marketing strategy, you need to pinpoint what your USPs are and whether you can offer what the students want.

Welcoming Culture

It's the first feeling every prospective student wants; they want to feel welcome and treated as an individual as opposed to another student! Successful colleges and universities foster an inclusive atmosphere where students, teachers, and faculty respect one another. Ignorant staff and uninterested teachers turn off new people from colleges and universities. After all, if an individual is going to spend the next few years at lectures, study groups, and perhaps even live on campus, they need to feel comfortable and a sense of belonging.

To Be Inspired

To feel as though a teacher's words have resonated so profoundly with a student or class, it motivates young individuals to strive for more in their lives, give them direction and help them seek a purpose. Inspiration is one of the differences between providing general education, and one that will dazzle its students.

Equally, gateway opportunities to gain experience gives students confidence the college or university does not just leave students to their own devices to get a job or start a business when their education has finished. Great higher ed offers students the opportunity to bridge the gap between their education and employment by supporting other needs such as soft skills and self-confidence. Colleges and universities that frequently network and utilize their contacts to create opportunities for students are viewed upon fondly.

Scholarships

Students from low-income backgrounds are often put off by the prospective mountain of debt they set themselves up to accumulate if they venture into higher ed. More grants, bursaries, and scholarships advertised to the public show that a university values its role in promoting equality in society. By giving more opportunities to people from low-income backgrounds and low socio-economic status. If you provide scholarships, make it known, not just on your website, but reach out to schools and deprived areas to show people what your school has to offer.

Students seek out education for many reasons, and it's not always about getting a job. For example, some students study to meet other people's expectations of them, and others want to get away from home. Getting into the "best" school is essential for some, and enduring something challenging is what attracts others. Research and source what people want, and present the part of your school that performs those needs to draw new customers in.

12 June 2020

Hobbies To Help Children And Teenagers Develop Social Skills After Lockdown

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Hobbies To Help Children And Teenagers Develop Social Skills After Lockdown
Hobbies To Help Children And Teenagers Develop Social Skills After Lockdown (Image source - Pixabay - CC0 License)
In today’s society, we see too many children glued to technology. Of course, while some of these advances give children greater opportunities than we ever got, it can take over their lives. From gaming to YouTube there doesn’t seem much else to demand their attention. But what we have seen is that more children are not developing good social skills. Preferring to spend time on their own, and also lacking in confidence. This is more evidence than ever having recently had to go into lockdown. While the world is changing and the lockdown is easing, it might be time to start thinking about future hobbies for your children. If you are spotting the signs in your children that technology is becoming too much then perhaps encouraging another hobby could be the way forward. With that in mind, here’re a few things you could consider for when lockdown is fully over.

Join a team and play football

Joining a team is an excellent way to encourage the development of social skills. It allows your child to mix with other children their age. Football is a great activity for both boys and girls. It enables them to be active and use up a lot of energy. While also learning valuable skills like hand and eye coordination.

Taking to the water for swimming classes

Swimming is an essential skill for any child to learn. But it’s surprising how little time children spend in the pool. There is a certain lack of confidence children experience in the water. This is why weekly swimming lessons are a great opportunity for children. Not only does it build up confidence in the water, but having shared lessons enables them the opportunity to make some friends.

Attending a drama class and being part of productions

If your child isn’t particularly into sports, there are other ways you can build up their confidence and social skills. Drama classes are a great way to encourage a more creative outlet. Some drama schools have separate lessons for performing arts and singing, which could allow other hobbies to develop. Most will put on productions and by being in front of a crowd will really build up confidence.

Skateboarding

For some, skateboarding could be the ideal hobby and it doesn't take much investment to get started with it. A new board, a place to go and practice, and being around like-minded people is all that it takes. They could even look at the history of skateboarding to get broader knowledge of it. It will help them to embrace their personality and socialise with others who feel similar to them.

Learning a musical instrument

Another great way to build up confidence in their own ability is to encourage the playing of a musical instrument. It allows many skills to develop, and it’s a great way to improve other skills. Especially concentration. Socially children will meet other children who learn the same instruments. It’s a great way to encourage them to spend time with them while practising their instruments.

Let’s hope this helps you encourage confidence and social skills in your children and teenagers.

10 June 2020

How to Support Kids' and Teens' Mental Health During the COVID-19 Pandemic

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How to Support Kids' and Teens' Mental Health During the COVID-19 Pandemic
Children and teens with pre-existing mental health conditions are vulnerable to stressors during the pandemic. (Pixabay)
Throughout the COVID-19 pandemic, there has been a significant amount of attention on our mental health. While organizations are compiling a wide range of online toolkits and templates, the impact of the pandemic on those with pre-existing mental health challenges seems to be missing from our collective conversation. Although all of us are feeling more vulnerable, there are members of our community who were already struggling before physical distancing restrictions were in place.

Among the most vulnerable individuals are children and youth with pre-existing mental health challenges. Before the pandemic, rates of mental illness and emergency department visits had been steadily increasing. Years of chronic underfunding have led to a fragmented system marked by excessive wait times and difficulty accessing treatment.

As the pandemic unfolded, my clinical work as an academic child and adolescent psychiatrist also changed. Some of the families I work with are doing better, yet many are experiencing more extreme and varied struggles than they were before the pandemic hit. Although the proliferation of online supports has been helpful for many individuals with mild difficulties, every young person and family is unique.

Calm is contagious

How to Support Kids' and Teens' Mental Health During the COVID-19 Pandemic
By regulating their own anxieties, caregivers can help kids by enhancing a sense of control and moderation. (Pixabay)
Alongside the many young people who are suffering, caregivers are also struggling. For many caregivers, trying to help our loved ones can be profoundly challenging when we feel overwhelmed and helpless. If those we are caring from see we are calm, then they are more likely to be calm themselves. Projecting command is vital. If a kid or teen loses or breaks their glasses, we can’t get anxious about how to replace them, because they’re already tense. We need to remember that there are ways to get a replacement pair, amid a pandemic, buying online instead of going to a store. If we show calm in a crisis, that will filter down. The most important thing we can do is to take care of ourselves. We have to put our oxygen masks on before we try to help others.

Although anxiety and fear can be contagious, calm is also contagious. The work of Dr. Bruce Perry, a child psychologist and trauma expert, highlights that caregivers can help their kids regulate by modifying the strategies they use to control their own anxiety, to enhance a sense of control, predictability and moderation.

Structure and sleep

Enhancing control, predictability and moderation at home can be addressed through balancing structure and flexibility in daily routines. Some caregivers have found it difficult to implement a routine while juggling their responsibilities.

Others have tried to implement routine but have been too rigid. Most often, I recommend a “Goldilocks” approach to structure and routine during the pandemic. Avoid extremes, be easy on yourself and keep in mind that balance is everything.
A ‘Goldilocks’ approach to routines avoids extremes. (Unsplash)
For example, if your child or teen is experiencing “sleep cycle reversal,” where they are up for most of the night and sleeping during most of the day, try to encourage small steps towards improving their routine. Dial back the time they wake up slightly instead of making drastic changes. Discourage naps during the day, encourage them to come out of their room at scheduled times or for a specified amount of time each day.

Be flexible and take baby steps. Let them sleep in a little, and ensure that any changes are discussed, negotiated and fine-tuned to your loved one’s needs.

Child and adolescent psychiatrists have published some fantastic tools that help with structure.

When existing strategies don’t work

Another issue for caregivers of young people with pre-existing mental health challenges is that using existing strategies to regulate anxiety may not be sufficient. The chronic stress of the pandemic can amplify existing anxiety. Many caregivers have said that tried-and-tested tools such as paced breathing are not enough.

Meanwhile young people have said they are experiencing a complex mix of emotions that they struggle to describe. They want to feel better, but when existing strategies don’t seem to work, they experience a cycle of frustration, helplessness and hopelessness that leads them to feel worse.

Young people may be experiencing a complex mix of emotions that they find difficult to describe, and existing strategies may not help them feel better.(Pixabay)
Many approaches to addressing anxiety encourage us to try to reason with our emotions. These approaches emphasize how we can fix our feelings through changing how we talk to ourselves. During the pandemic, however, there is a tremendous amount of uncertainty around things that are simply outside of our control. When we are confronted with major stress or trauma, trying to fix how we are feeling can sometimes make things worse.

Acceptance-based strategies

When encountering stressors that are significant and persistent, I encourage the families I work with to shift to acceptance-based strategies.

Acceptance involves being aware of your present experience so that you can accept your thoughts and feelings as valid and reasonable while working to prevent them from controlling you. For caregivers, this means accepting what you cannot control and encouraging your loved one to do the same. By accepting that the emotions we are feeling are normal and valid given the circumstances, acceptance helps us to avoid falling into a spiral of self-blame.

Validating our emotions and the emotions of our kids and teens helps to prevent these emotions from taking over. When we try to ride an emotional wave, it is also natural that there will be times when these emotions may feel particularly intense or threatening. Rather than try to fight them too hard or swim against the current, we can remind ourselves that we are built for resilience, wired to survive and that with every hardship comes ease.

Although none of us knows exactly what lies ahead, whatever comes our way, we will get through it together. For any young person or caregiver who is struggling and feels like they cannot cope, please do not forget that the mental health system is still open and here for you. Please do not be afraid to reach out and ask for help.The Conversation

About Today's Contributor:

Javeed Sukhera, Associate professor, Psychiatry, Western University
This article is republished from The Conversation under a Creative Commons license. 

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