29 September 2017

Governments of Canada and Nunatsiavut Launch Partnership to Protect Ocean in Northern Labrador

by
Catherine McKenna, Minister of Environment and Climate Change and Minister responsible for Parks Canada, and Johannes Lampe, President of the Nunatsiavut Government, kayaking in the Labrador Sea (CNW Group/Parks Canada)
The waters around Labrador, an integral part of Inuit Nunangat, support a diverse array of birds, fish, and whales, and include some of the most unique ecosystems on the planet. With one of the highest concentration of polar bears anywhere in the world, this awe-inspiring region has sustained Inuit for thousands of years.
There - amid the oceans and icebergs of the north Atlantic - Inuit culture is strongly tied to the abundance of the land and sea.
Today the governments of Canada and Nunatsiavut are committing to a partnership to manage the ocean around northern Labrador. This is a historic commitment, and one that will ensure protection for future generations of Inuit.
Catherine McKenna, the Minister of Environment and Climate Change and Minister responsible for Parks Canada; Johannes Lampe, the President of the Nunatsiavut Government; and Dominic LeBlancthe Minister of Fisheries, Oceans, and the Canadian Coast Guard, have signed a Statement of Intent that would see the governments working together cooperatively towards an integrated vision for the marine waters of northern Labrador. This vision will recognize and respect Labrador Inuit rights and interests.
Together, the two governments are advancing the 'Imappivut' initiative – which means 'Our Waters' - put forward by the Nunatsiavut Government. Crucially, this initiative supports collaborative management, which includes the creation and co-management of marine protected areas. Moving forward, the Federal and Nunatsiavut Governments will work with local communities and with the provincial government to potentially protect a stretch of coastline longer than the State of California. 
To ensure that the marine zone covered by the Labrador Inuit Land Claims Agreement is both protected and developed sustainably, the Statement of Intent that was signed means the governments will work together to explore new solutions – like Indigenous Protected Areas – in order to maintain healthy oceans and healthy coastal communities.
With this partnership a major step is being taken in the right direction to build a legacy for future generations and ensure long lasting benefits for Inuit.

Quotes
"Our Government is proud of this historic partnership with the Nunatsiavut Government, the 'Imappivut' initiative, to protect the ocean in Northern Labrador. Together, we will not only help protect a region feeling the very real impacts of climate change – but through environmental stewardship, training, and employment – will provide economic opportunities for Inuit communities along the coast. Both governments understand we can protect the environment while strengthening the economy."

The Honourable Catherine McKenna Minister of Environment and Climate Change and Minister responsible for Parks Canada
"The Imappivut initiative is about recognizing Labrador Inuit connection, knowledge and rights to our ocean. It is about respecting our history and current needs by partnering with the Government of Canada to develop a management plan that ultimately improves the lives of those who depend on the water and the ecosystem itself. We look forward to starting this process by gathering information from Nunatsiavummiut for the management plan and working with the Government of Canada and other stakeholders to realize the expectations and interests that Labrador Inuit have for how the ocean is managed."

Johannes Lampe President, Nunatsiavut Government
"Meaningful collaboration with Indigenous communities is key to protecting Canada's three oceans. By signing this Statement of Intent, our government is recognizing the important contribution Indigenous communities can make to protect our oceans and our commitment to working closely with the Nunatsiavut Kavamanga on marine conservation and sustainable management in the Labrador region."

The Honourable Dominic LeBlancMinister of Fisheries, Oceans and the Canadian Coast Guard

SOURCE: Parks Canada


28 September 2017

USC Shoah Foundation Releases 'Lala', A VR Film About The Bond Between A Family And Their Dog During The Holocaust

by
Image via IWitness
USC Shoah Foundation is announcing the release of Lala, a virtual reality film and educational resource that tells the true story of a dog that brightened the lives of a family interned by the Nazis in a ghetto in Poland during the Holocaust.
Lala is both an immersive film for general audiences and an educational tool for students as young as grade five. The film is accessible in IWitness, the award-winning educational website from USC Shoah Foundation that uses testimonies – personal stories – from survivors and witnesses of genocide to teach students worldwide the importance of compassion and in bringing about positive societal change.
Developed by USC Shoah Foundation in partnership with Discovery Communications and Discovery Education, the film is packaged with activities, testimony clips and other resources for teachers in grades five through seven.
Offering a 360-degree experience, the six-minute film is a product of USC Shoah Foundation's Stronger Than Hate initiative to support educators by providing them with tools and training that will help educators, student leaders and policy makers engage audiences responsibly and confidently in discussions around hate and intolerance.
Narrated by 88-year-old Holocaust survivor Roman Kent, a lifetime member of USCShoah Foundation's Board of Councilors, Lala is based on the children's book he penned, "My Dog Lala."
In the film, Kent appears as he is in the present, and alternately as the animated version of himself as a child during flashback sequences.
Kent shares the story of his family's dog Lala, who did something extraordinary during the Holocaust. When he, his siblings and parents were forced to move into the Lodz ghetto in Poland, they left Lala and her new puppies behind since dogs were not allowed. But each night she appeared at their apartment in the ghetto, having managed to track them down from miles away, and stayed with them until morning, when she would return home to her puppies.
Every night for weeks Lala followed this routine, until the family was forced to hand her over to the Nazis since it was against the law for Jews to own dogs.
The film can also be viewed on a smartphone with a VR viewer, on a smartphone or mobile device on its own, or on a computer screen through YouTube, which enables viewers to click on a scene with a cursor and view the film in 360 degrees.
"Lala is a remarkable work of art that takes viewers on a emotional journey, no matter their age," said Stephen Smith, the Finci-Viterbi Endowed Executive Director at USC Shoah Foundation. "But it also offers a solution to a problem confronted by many educators: how does one introduce students to the horrors of the Holocaust, genocide and unchecked hatred in a way that is age-appropriate?"
The Video

SOURCE: USC Shoah Foundation



Extra Bits
Roman Kent was born Roman Kniker to Emanuel and Sonia Kniker in Lodz, Poland, on April 18, 1929. In 1939, soon after the Germans invaded Poland, Roman and his family were forced out of their home and had to move into an empty room in the factory that had been confiscated from his father. They were then sent to the Lódz ghetto, where conditions were harsh. In the fall of 1944, the ghetto was liquidated, and the family was deported to Auschwitz-Birkenau. To get transferred, Roman and his brother Leon said they were tradesmen and were sent to Gross-Rosen, and later to Flossenburg. While on a death march en route to Dachau, they were liberated by the U.S. Army. The brothers then traveled to Sweden, where they were reunited with their sisters in a hospital in Lubeck. In June 1946, Roman and Leon immigrated to the United States. After college, the brothers moved to New York and changed their last name to Kent because it was easier to pronounce. Roman met his future wife Hannah in New York, and they were married in 1957. They had two children, Jeffrey and Susan. Roman became involved in Holocaust education and was instrumental in the making of Children of the Holocaust, a documentary film dedicated to the memory of the children who died during the Holocaust. At the time of Roman’s interview on April 29, 1996 in New York, he and his wife Hannah had two grandchildren, Eryn and Dara.
Eva Freedman was born on July 2, 1934 in Bratislava, Czechoslovakia. By 1941, all Jews had to leave Bratislava and so Eva and her family moved to a nearby town called Nitra. During 1942-1944, all Jews were deported from Nitra. Eva, her mother, her sister Gertie went into hiding with her mother’s sisters and family. They were kept in hiding within an apartment building, moving between a room upstairs and a cellar in the basement for about eleven months. They were liberated by Soviet soldiers in early 1945. Around 1946, Eva’s eldest sister who had moved to Israel arranged for her family to get permits to live in Israel as well. Years later, she traveled to Ireland, where she learned English and also met her husband, Lennard Freedman, whom she married in December 1959. She had two children, one son, Martin, and one daughter, Allison. She was interviewed in London, England in November 1996.
Helen Fagin was born February 1, 1922 in Radomsko, Poland. In 1939, the German authorities turned the town into a ghetto. Helen, who was seventeen at the time, set up a clandestine school and taught her younger sister and other children. In October 1942, Helen’s parents were taken away in a raid while Helen and her two sisters managed to hide. Soon after, Helen’s sisters escaped from the ghetto with the help of the underground while Helen remained behind. In January 1943, Helen was selected for deportation when the ghetto was being liquidated, but she managed to escape on the march. With the help of the underground, Helen was able to secure false identity papers. After months of living under a false identity, Helen traveled in Busko, Poland where she was liberated by the Russian Army. After liberation, Helen returned to Radomsko and eventually went to Bad Gastein, Austria, a displaced persons’ camp. On May 15, 1947, Helen went to a dance in New York City where she met her future husband, Sidney Fagin. Helen and Sidney got married on November 14, 1948, and had two children, Judith and Gary. Helen received a number of awards for her work promoting tolerance and in 1994, President Clinton invited her to be on the advisory board for the World War II Memorial in Washington D.C. At the time of her interview in 1996, Helen and Sidney lived in Sarasota, Florida.

Vikings Were Never The Pure-Bred Master Race White Supremacists Like To Portray

by

File 20170921 20953 s8md0e
Image via Shutterstock
By Clare Downham, University of Liverpool


The word “Viking” entered the Modern English language in 1807, at a time of growing nationalism and empire building. In the decades that followed, enduring stereotypes about Vikings developed, such as wearing horned helmets and belonging to a society where only men wielded high status.

During the 19th century, Vikings were praised as prototypes and ancestor figures for European colonists. The idea took root of a Germanic master race, fed by crude scientific theories and nurtured by Nazi ideology in the 1930s. These theories have long been debunked, although the notion of the ethnic purity of the Vikings still seems to have popular appeal – and it is embraced by white supremacists.

In contemporary culture, the word Viking is generally synonymous with Scandinavians from the ninth to the 11th centuries. We often hear terms such as “Viking blood”, “Viking DNA” and “Viking ancestors” – but the medieval term meant something quite different to modern usage. Instead it defined an activity: “Going a-Viking”. Akin to the modern word pirate, Vikings were defined by their mobility and this did not include the bulk of the Scandinavian population who stayed at home.

‘Going a-Viking’. Shutterstock

While the modern word Viking came to light in an era of nationalism, the ninth century – when Viking raids ranged beyond the boundaries of modern Europe – was different. The modern nation states of Denmark, Norway and Sweden were still undergoing formation. Local and familial identity were more prized than national allegiances. The terms used to describe Vikings by contemporaries: “wicing”, “rus”, “magi”, “gennti”, “pagani”, “pirati” tend to be non-ethnic. When a term akin to Danes, “danar” is first used in English, it appears as a political label describing a mix of peoples under Viking control.

The mobility of Vikings led to a fusion of cultures within their ranks and their trade routes would extend from Canada to Afghanistan. A striking feature of the early Vikings’ success was their ability to embrace and adapt from a wide range of cultures, whether that be the Christian Irish in the west or the Muslims of the Abbasid Caliphate in the east.

Blending of cultures
Developments in archaeology in recent decades have highlighted how people and goods could move over wider distances in the early Middle Ages than we have tended to think. In the eighth century, (before the main period of Viking raiding began), the Baltic was a place where Scandinavians, Frisians, Slavs and Arabic merchants were in frequent contact. It is too simplistic to think of early Viking raids, too, as hit-and-run affairs with ships coming directly from Scandinavia and immediately rushing home again.

Recent archaeological and textual work indicates that Vikings stopped off at numerous places during campaigns (this might be to rest, restock, gather tribute and ransoms, repair equipment and gather intelligence). This allowed more sustained interaction with different peoples. Alliances between Vikings and local peoples are recorded from the 830s and 840s in Britain and Ireland. By the 850s, mixed groups of Gaelic (Gaedhil) and foreign culture (Gaill) were plaguing the Irish countryside.

Written accounts survive from Britain and Ireland condemning or seeking to prevent people from joining the Vikings. And they show Viking war bands were not ethnically exclusive. As with later pirate groups (for example the early modern pirates of the Caribbean), Viking crews would frequently lose members and pick up new recruits as they travelled, combining dissident elements from different backgrounds and cultures.

The cultural and ethnic diversity of the Viking Age is highlighted by finds in furnished graves and silver hoards from the ninth and tenth centuries. In Britain and Ireland only a small percentage of goods handled by Vikings are Scandinavian in origin or style.

From the Galloway Hoard, discovered in Scotland in 2014. John Lord, CC BY

The Galloway hoard, discovered in south-west Scotland in 2014, includes components from Scandinavia, Britain, Ireland, Continental Europe and Turkey. Cultural eclecticism is a feature of Viking finds. An analysis of skeletons at sites linked to Vikings using the latest scientific techniques points to a mix of Scandinavian and non-Scandinavian peoples without clear ethnic distinctions in rank or gender.

The evidence points to population mobility and acculturation over large distances as a result of Viking Age trade networks.

The Viking Age was a key period in state formation processes in Northern Europe, and certainly by the 11th and 12th centuries there was a growing interest in defining national identities and developing appropriate origin myths to explain them. This led to a retrospective development in areas settled by Vikings to celebrate their links to Scandinavia and downplay non-Scandinavian elements.

The fact that these myths, when committed to writing, were not accurate accounts is suggested by self-contradictory stories and folklore motifs. For example, medieval legends concerning the foundation of Dublin (Ireland) suggest either a Danish or Norwegian origin to the town (a lot of ink has been spilt over this matter over the years) – and there is a story of three brothers bringing three ships which bears comparison with other origin legends. 
Ironically, it was the growth of nation states in Europe which would eventually herald the end of the Viking Age.

Unrecognisable nationalism
In the early Viking Age, modern notions of nationalism and ethnicity would have been unrecognisable. Viking culture was eclectic, but there were common features across large areas, including use of Old Norse speech, similar shipping and military technologies, domestic architecture and fashions that combined Scandinavian and non-Scandinavian inspirations.

It can be argued that these markers of identity were more about status and affiliation to long-range trading networks than ethnic symbols. A lot of social display and identity is non-ethnic in character. One might compare this to contemporary international business culture which has adopted English language, the latest computing technologies, common layouts for boardrooms and the donning of Western suits. This is a culture expressed in nearly any country of the world but independently of ethnic identity.

The ConversationSimilarly, Vikings in the 9th and 10th centuries may be better defined more by what they did than by their place of origin or DNA. By dropping the simplistic equation of Scandinavian with Viking, we may better understand what the early Viking Age was about and how Vikings reshaped the foundations of medieval Europe by adapting to different cultures, rather than trying to segregate them.

About Today's Contributor:
Clare Downham, Senior Lecturer, University of Liverpool


This article was originally published on The Conversation.

27 September 2017

A Time Traveller's Guide To Television Acting

by
William Hartnell as the original Dr Who
William Hartnell as the original Doctor Who. BBC
British television acting has changed a lot since the days of live drama. With the exception of soaps and some sitcoms – such as Ben Elton’s Upstart Crow – production has shifted from multi-camera studio to single camera location and the rehearsal process that was once so vital is now little more than a table-read at best. At worst, it’s a brief discussion with the director on the shoot. The other side of this coin is that training for TV – which used to be an afterthought at drama schools focused on stagecraft – is now a much larger part of a performer’s toolkit. So, what impact have these changes had on how actors work for TV?

That was the question I wanted to answer when I undertook my own research. I interviewed more than 30 actors, directors and producers from six decades of television drama and looked at a selection of TV sci-fi programmes, including The Quatermass Experiment, Doctor Who and Survivors – each of which was remade in the 2000s. These provided both a historical overview and a “then and now” comparison of changing acting styles.

As most early television was live, we don’t have many recorded examples of TV acting before the 1950s. The accusation often made about these performances is that they are “stagey” or “mannered”. But watching the opening episode of Quatermass shows that some actors were already learning to scale down their theatre performances to something more suited to the small screen.

‘Studio realism’
Yes, there are wide, and at times hilarious, variations in the level of projection used for voice and body (by modern standards, W. Thorp Devereux is particularly wooden). But the lead actor, Reginald Tate, had already perfected a style that wouldn’t be entirely out of place today. Unlike some of his colleagues he keeps unnecessary gestures to a minimum and his voice is only as loud as it needs to be for the boom microphones. I’ve called this emerging style “studio realism”.



Ten years later, the cast of Doctor Who were much more consistent when it came to gesture and vocal projection. Studio realism was beginning to bed in. The coming of videotape made little difference to the BBC’s production routine: the cast still practised lines and actions in a rehearsal room before moving into the studio. However, there is less sense of a theatre performance being given – despite the fact that the stage is where most actors still cut their teeth.



‘Location realism’
In the mid 1970s, Survivors saw the start of a sea change, away from the studio and on to location, albeit with outside broadcast cameras more often used to cover football matches. This is the start of modern “location realism”. Being out on site means the “frontal” acting required by three-walled studio sets can be abandoned and – no longer surrounded by the technological paraphernalia of Television Centre – many of the cast are pitching their lines at a more natural level.

Thirty years on, the relaunched Doctor Who and Survivors featured actors who had spent more time on screen than on stage and an arguably more spontaneous acting style has emerged. These day rehearsals have virtually disappeared and the production block is devoted primarily to filming. Scenes are usually recorded out of story order and the emphasis is now on repeated takes. Whereas multi-camera meant actors were playing scenes (and sometimes whole episodes) all the way through, the modern TV actor’s job is less a case of staying “in the moment” for a practised performance than an attempt to maintain “the illusion of the first time” (a phrase coined by US actor William Gillette to describe the actor’s art of making a scripted scene seem live and unrehearsed) while keeping continuity firmly in mind. All on increasingly tight shooting schedules.


In addition, the screen training now provided at drama schools, where students are warned they will be “too big” for TV, has led to an under-projected physical and vocal style that can sometimes frustrate audiences and directors. BBC shows such as Jamaica Inn and SS-GB have both come under fire for inaudibility.

When The Quatermass Experiment was remounted live by the BBC in 2005, the cast and crew were attempting to recreate a production template that fell out of use decades before. Intensive and lengthy rehearsals were required and nerves ran so high on the night that the adrenaline-fuelled, accelerated production came in significantly under time.

While most of those involved enjoyed the challenge – particularly the generous preparation time – few wanted to see such a stressful model become the norm again. However, nearly everyone I spoke to said they would like more rehearsal. Actress Louise Jameson explained:
The absolute ideal is film, one camera – hours to light it, hours to rehearse it. When you’ve got that kind of luxury it’s fabulous, but it’s so rare.
The ConversationMy research showed that, while British TV acting hasn’t always followed a straight or predictable path, the scaled-down style of location realism has now almost entirely replaced studio realism. What direction it will take next, in an age of multi-platform and mobile viewing, remains to be seen.

About Today's Contributor:
Richard Hewett, Lecturer in Media Theory, University of Salford


This article was originally published on The Conversation.

Experience The Ultimate Space Saga With Comic Book Series Space Junkies

by
Space Junkies - cover
Space Junkies are here! Experience the ultimate space saga (PRNewsfoto/Space Junkies)
Space Junkies comic book series and related entertainment activities by S.K. Arunachalam are set to invade Earth stores and other venues where intergalactic adventures are sold.

The saga begins as a rag-tag band of space pirates led by Captain Ggreed, along with Navigation Officer Puig the Ragin' Pig, Communication Officer Margo, Science Officer Jisp, Tech Expert Preston, three Slugs intoxicated on MOJO, and others, stumble upon a rare and extremely valuable source of fuel known on the black market as Cheesecake.

Problems escalate as the Space Junkies find themselves jetting around in their Junk Jumper ship to such exotic locations as Planet Blue Cheesecake, Terra 2.0 and space station Yellow4z901 in a battle against forces bent on securing the valuable treasure for themselves. An evil Russian Mob Boss and a love-jilted Chicken have sided with an alien force called the Waquokx who, in turn, are ruled by a devious entity that has escaped from an other-dimensional prison with both a lust for galactic control and a seething desire for revenge.

Meanwhile, dark forces are turning galactic citizens into zombies that are being fitted with colorful sneakers, allowing strange outsiders to control their actions through newly created Z-bots. Ghastly beasts are also being recruited from beyond a secret portal to join in the takeover. When the Waquokx attack the capital of Terra 2.0, the Space Junkies are commissioned by the Mayor to discover the agenda behind the invasion and stop the dark forces.

The Space Junkies' lust for Cheesecake and strong sense of self-preservations drives them ever further into a mystery that could either save the day... or end it all. 

About S.K. Arunachalam
Author/writer S.K. Arunachalam studied Visual Communications at Loyola, Chennai, and, after graduating in 2012, he pursued creative studies at the New York Film Academy. The knowledge and training gleaned from those efforts have led to various scripts, books and other works - the latest of which is the Space Junkies series.

S.K. Arunachalam created Space Junkies as a comical approach to the hit movie series Star Wars that leads readers on a fast-paced adventure through a galaxy "only a stone's throw away." The idea for the story evolved while Arunachalam was on a trip to Leh Ladakh, India. While stargazing one clear night, he began to question Chewbacca's loyalty to Han Solo and how the hairy sidekick might have begrudged Solo's authority over the years. That curious pondering of the question under the Milky Way sky led to the formation of characters Ggreed and Puig who, although pirating partners in obtaining ill-gotten gain, were engaged in a continuous struggle for dominance and control.

As the development of Space Junkies ensued, Arunachalam included such key ingredients as greed, lust, pride and betrayal that are the foundation of another popular show, The Game of Thrones. Other exciting elements have been skillfully woven into the story, such as magic potions, super powers, and hideous creatures that give the tale an extra kick of adventure.

In order to bring the Space Junkies to life, S.K. Arunachalam teamed up with skilled penciller/colorist Christian Mirra and inker/colorist Quirino Calderone of SmArt Studio. The result is a captivating tale that has been professionally illustrated and promises to wow its audience.

The Future of Space Junkies
Space Junkies comic book series will offer dozens of issues based on the exciting saga. Three spectacular volumes of Space Junkies tales have been written so far and an outline for a fourth volume is currently underway. Fans will be able to enjoy the ongoing tale as Ggreed, Puig, Margo and the gang chase after the elusive Cheesecake that changes hands more than your favorite dessert.

Plans are also in the works to adapt the Space Junkies comic into an animated television show that brings the colorful characters to life and has The Cheesecake Song as its theme. A possible Space Junkies movie may also materialize, giving the next generation of adventure-loving kids as well as adults new sources of silver screen entertainment.

However, the most exciting project on the drawing board is the development of a Space Junkies video game. One of the fun concepts of the story is that Ggreed and the gang discover that they are actually living in a complex video game with many of the characters controlled by Gamers. The Space Junkies video game will allow real, enthusiastic Gamers to enter the virtual BotZ World and join the action in the race to grab the Cheesecake, conquer foes and rule the Galaxy.

Regardless of whether one's desire is reading comic books, watching T.V. shows and movies, or participating in interactive video games, there is a ton of activities being planned for the growing number of Space Junkies fans!


The Trailer

SOURCE: Space Junkies

You Might Also Like